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Stop is largely ineffective against bosses, but can prove helpful against quick and elusive Heartless. Any damage taken is dealt all at once after Stop wears off. Afterwards you learn the Stop magic, which will freeze affected targets, and nearby foes, for a short period of time. Goofy can probably hold out quite a while, but it is likely Donald will quickly perish. The fight is otherwise largely the same, and it is best to rely on Aero to halve any damage taken, and Cure to deal with the stronger attacks.
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If it takes enough damage it will be temporarily stunned, leaving you to freely attack the dark sphere within its stomach cage. Lastly it also has a new melee attack where it swings itself forwards, knocking you backwards if hit. It also has a new poison spit attack which it will use after sucking up the acid in the room, and can be difficult to avoid up close. The lower floor is also acidic, forcing you to use the unevenly spaced platforms if you want to dodge Parasite Cage. Riku will leave immediately, and the boss will also have more HP than before. Use the platforms here to reach the top, where you automatically get sucked into the Stomach. You might encounter the Rare Truffle here, a friendly Heartless that rewards you based on how long you can keep them in the air through juggling, if not you simply fight many of the usual Heartless.
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Then make your way to the passage above the entrance to Chamber 1, which leads to the Throat. Once done exploring, return to the Mouth and make grab everything there too, notably the Watergleam item inside of the chest that Pinocchio was initially searching through. Make especially sure to grab the Torn Page on-top of a platform in Chamber 6. With High Jump you can re-explore the Mouth and Chambers, picking up several items otherwise out of reach. Immediately pick up the High Jump ability from the treasure chest next to Geppetto, which is a shared ability, and does not cost Ability Points, and lets everyone in your party jump higher. Follow after Riku, only to end up in the Mouth area, where the water will have drained somewhat. Either step back or use Aero and Cure to mitigate and restore any damage taken until it goes down. Parasite Cage only has two attacks, and both are wide-ranging sweeping moves with its tentacle arms. Riku will fight alongside you here, but is likely of no real use in the fight. In here you can save after another cutscene, and then enter the Bowels for a short bossfight. Return to 6 and use the other passage to re-enter Chamber 5, exiting onto a higher ledge, from where you can use another passage to Chamber 4. In here the lowest passage is another dead end with two items and a blue Trinity Mark. From here you can enter Chamber 5, which leads to Chamber 6. You will encounter Barrel Spiders here, which are simply the barrel version of the Pot Spiders, although they explode if hit with Fire. From here, use the only other passage to Chamber 2's upper area. This exit will drop you from above, meaning you cannot return, and instead have to use the only available exit, which leads to the upper area in Chamber 3. A lone Green Requiem will also spawn above them to make it easier.Ĭhamber 3 is a dead end with only a Mega-Ether, so pick it up and then enter Chamber 2. Lastly, the correct passages to get deeper into Monstro always glow green.
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Several of them are also blocked off or out of reach at first. Passages connecting to other areas often make no sense either, or will drop you from a height, meaning you cannot return that way. They all share the exact same wall and floor design, which can add to the confusion. Monstro's layout is a maze, and rooms are simply called Chambers, followed by a number. Other than the Search Ghosts you will also encounter Shadows, Large Bodies (blocking passages), Air Soldiers, Yellow Operas, and Green Requiems. They also drop large MP and HP orbs, making fighting them worthwhile when it comes to regaining health and magic. These only attack you if you enter their searchlight, can absorb HP after attacking, and also vanish, only to reappear elsewhere later. Upon gaining control move to the back of the Mouth area, and then enter Chamber 1 after the cutscene, where you will encounter new Search Ghost Heartless. See also: Item locations, or Puppy locations